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1. Its not the same here without BOB posts - in Corporation, Alliance and Organization Discussions [original thread]
does my bum look big in this? You see what power is... Holding someone elses fear in your hand and showing it to them...
- by Mistress Zhantine - at 2007.03.21 23:35:00
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2. The downward evolution of agent missions - in Missions & Complexes [original thread]
Edited by: Mistress Zhantine on 02/01/2006 16:03:21 Level 4 Missions are now to the point where with or without sitting researching the forums and web for 1 hour before you go on a mission post RMR (new or old) you are playing russian roulette...
- by Mistress Zhantine - at 2006.01.02 16:02:00
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3. Silence the informant lvl 4 deadspace - in Missions & Complexes [original thread]
Edited by: Mistress Zhantine on 30/12/2005 23:51:37 Lost a tech 2 setup raven on L2, waited for aggro to come after warp in, 3 wingmen and 2 spider drones web/scrambling, 6-8 commanders didnt have time to count. Was about to kill last spider t...
- by Mistress Zhantine - at 2005.12.30 23:50:00
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4. The mega pulse - in Ships and Modules [original thread]
Originally by: j0sephine "no, their damage is quite comparible to other weapons" Well, it's actually 50% higher than the dual 250mm railgun, which has comparable optimal -.^ Dunno, maybe it'd make sense to have the lasers arranged like...
- by Mistress Zhantine - at 2005.01.15 19:17:00
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5. Destoyers - in Ships and Modules [original thread]
Originally by: Tethis IMHO. the coercer is not a pvp platform. yes it does deal alot of damage with all those lasers firing, however with only 1 mid slot. all the damage dealing in the world will do you no good if your prey can outrun you ...
- by Mistress Zhantine - at 2004.12.21 09:57:00
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6. Destoyers - in Ships and Modules [original thread]
Originally by: Tethis IMHO. the coercer is not a pvp platform. yes it does deal alot of damage with all those lasers firing, however with only 1 mid slot. all the damage dealing in the world will do you no good if your prey can outrun you ...
- by Mistress Zhantine - at 2004.12.21 09:57:00
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7. Please increase bonus timer for level 4 missions. - in Missions & Complexes [original thread]
Originally by: Istvaan Shogaatsu I can rarely manage to reach the bonus, which gets to be infuriating at times. Even a 50% duration increase would do, thx kindly. i'm with you on this especially the deadspace complexes... i fly an apoc...
- by Mistress Zhantine - at 2004.12.20 10:24:00
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8. Please increase bonus timer for level 4 missions. - in Missions & Complexes [original thread]
Originally by: Istvaan Shogaatsu I can rarely manage to reach the bonus, which gets to be infuriating at times. Even a 50% duration increase would do, thx kindly. i'm with you on this especially the deadspace complexes... i fly an apoc...
- by Mistress Zhantine - at 2004.12.20 10:24:00
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9. A possible solution to Projectile turrets - in Ships and Modules [original thread]
bear with me here, i've just come back to eve after 4 months away and i'm assuming that from this post projectiles still arn't working well? has anything changed? or can you still not hit squat with large artillery? You see what power is... Hol...
- by Mistress Zhantine - at 2004.12.12 11:15:00
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10. A possible solution to Projectile turrets - in Ships and Modules [original thread]
bear with me here, i've just come back to eve after 4 months away and i'm assuming that from this post projectiles still arn't working well? has anything changed? or can you still not hit squat with large artillery? You see what power is... Hol...
- by Mistress Zhantine - at 2004.12.12 11:15:00
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11. The Infamous 'Utility' Slot and other Cruiser Observations. - in Ships and Modules [original thread]
Originally by: ActiveX No Minmatar cruiser should have more than 4 mids or lows, because they are the race who pick to be offense over defense. The Rupture has one too many lows and one too few highs to be true to its heritage, so even fr...
- by Mistress Zhantine - at 2004.08.25 10:44:00
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12. The Infamous 'Utility' Slot and other Cruiser Observations. - in Ships and Modules [original thread]
Originally by: ActiveX No Minmatar cruiser should have more than 4 mids or lows, because they are the race who pick to be offense over defense. The Rupture has one too many lows and one too few highs to be true to its heritage, so even fr...
- by Mistress Zhantine - at 2004.08.25 10:44:00
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13. CCP:If there is nothing wrong with Tempest why so many complaints? - in Ships and Modules [original thread]
Yep, i'm in exactly the same position... spent months training nothing but min and projectiles so i could be truly effective in my tempest... then the nerf... i just spent about 7 days training up so i could use and Apoc and personally i'm disgust...
- by Mistress Zhantine - at 2004.08.13 08:24:00
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14. CCP:If there is nothing wrong with Tempest why so many complaints? - in Ships and Modules [original thread]
Yep, i'm in exactly the same position... spent months training nothing but min and projectiles so i could be truly effective in my tempest... then the nerf... i just spent about 7 days training up so i could use and Apoc and personally i'm disgust...
- by Mistress Zhantine - at 2004.08.13 08:24:00
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15. Pointles projektiles - and theyr ammo - in Ships and Modules [original thread]
actually i believe that is exactly the message they are sending... as far as tomb is concerned projectiles havent been nerfed and are working in the manner intended... to that end i wonder whether he has actually tried to go out in a tempest ratti...
- by Mistress Zhantine - at 2004.08.12 13:46:00
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16. Pointles projektiles - and theyr ammo - in Ships and Modules [original thread]
actually i believe that is exactly the message they are sending... as far as tomb is concerned projectiles havent been nerfed and are working in the manner intended... to that end i wonder whether he has actually tried to go out in a tempest ratti...
- by Mistress Zhantine - at 2004.08.12 13:46:00
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17. mwd's ? - in Ships and Modules [original thread]
Edited by: Mistress Zhantine on 12/08/2004 11:56:32 ^ That last comment was one of the best things i've read concerning setups on this whole dam forum... this should be made sticky just for that... "It's all gambling, you pick the modules tha...
- by Mistress Zhantine - at 2004.08.12 11:54:00
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18. mwd's ? - in Ships and Modules [original thread]
Edited by: Mistress Zhantine on 12/08/2004 11:56:32 ^ That last comment was one of the best things i've read concerning setups on this whole dam forum... this should be made sticky just for that... "It's all gambling, you pick the modules tha...
- by Mistress Zhantine - at 2004.08.12 11:54:00
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19. mwd's ? - in Ships and Modules [original thread]
frigs are the fastest ships in the game, they are used primarily for that purpose and operate on the idea that faster is better, with a few notable exceptions, therefore it is in keeping with their design that you should try to squeeze as much spe...
- by Mistress Zhantine - at 2004.08.12 11:07:00
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20. mwd's ? - in Ships and Modules [original thread]
frigs are the fastest ships in the game, they are used primarily for that purpose and operate on the idea that faster is better, with a few notable exceptions, therefore it is in keeping with their design that you should try to squeeze as much spe...
- by Mistress Zhantine - at 2004.08.12 11:07:00
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